From 22c44647cd6c80909a0e4fb4970a1f22d144d935 Mon Sep 17 00:00:00 2001 From: Dan Foster Date: Wed, 11 Feb 2026 22:29:08 +0000 Subject: [PATCH] Fixing some materials --- Assets/Models/LidarScans/material_0 6.mat | 141 ++++++++++++++++ .../Models/LidarScans/material_0 6.mat.meta | 8 + Assets/Models/LidarScans/material_0 7.mat | 150 ++++++++++++++++++ .../Models/LidarScans/material_0 7.mat.meta | 8 + Assets/Scenes/Testing Scenes/Movement.unity | 8 + 5 files changed, 315 insertions(+) create mode 100644 Assets/Models/LidarScans/material_0 6.mat create mode 100644 Assets/Models/LidarScans/material_0 6.mat.meta create mode 100644 Assets/Models/LidarScans/material_0 7.mat create mode 100644 Assets/Models/LidarScans/material_0 7.mat.meta diff --git a/Assets/Models/LidarScans/material_0 6.mat b/Assets/Models/LidarScans/material_0 6.mat new file mode 100644 index 0000000..18e2849 --- /dev/null +++ b/Assets/Models/LidarScans/material_0 6.mat @@ -0,0 +1,141 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2790320766499721915 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: material_0 6 + m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + MotionVector: User + RenderType: Opaque + disabledShaderPasses: + - 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