added inventory and stamina system
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19
Assets/Items/GunSplat_Item.asset
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19
Assets/Items/GunSplat_Item.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: b549159f64e1b164082e2e4ae4d28ac1, type: 3}
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m_Name: GunSplat_Item
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m_EditorClassIdentifier: Assembly-CSharp::ItemDefinition
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itemName: Gun Splat
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icon: {fileID: 0}
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type: 2
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weaponPrefab: {fileID: 8985654986098955209, guid: aa9cce2c129fa1a41bf5a539b136f7a6, type: 3}
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description: A janky lidar-scanned sidearm. Shoots first, looks weird always.
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