added inventory and stamina system
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@@ -45,7 +45,7 @@ public static class InputData
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new MouseButton( Defines.Input.kLeftMouseButton),
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new KeyboardButton( KeyCode.LeftControl ),
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} ) );
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reload = AddButton( new KeyboardButton( KeyCode.Space ) );
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reload = AddButton( new KeyboardButton( KeyCode.R ) );
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jump = AddButton( new KeyboardButton( KeyCode.Space ) );
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horizontalMovement = AddAxis( new MultiAxis(
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