missed a file
This commit is contained in:
@@ -209,15 +209,15 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3447742079981357586, guid: 24bb6e32322f940e59304941b7849582, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 346.02097
|
||||
value: 365.186
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3447742079981357586, guid: 24bb6e32322f940e59304941b7849582, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -18.9135
|
||||
value: -18.178
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3447742079981357586, guid: 24bb6e32322f940e59304941b7849582, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 154.34714
|
||||
value: 156.974
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3447742079981357586, guid: 24bb6e32322f940e59304941b7849582, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
@@ -254,7 +254,10 @@ PrefabInstance:
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: -8098169881513260187, guid: 24bb6e32322f940e59304941b7849582, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 1566914187}
|
||||
m_SourcePrefab: {fileID: 3150474306388093854, guid: 24bb6e32322f940e59304941b7849582, type: 3}
|
||||
--- !u!1 &79917937 stripped
|
||||
GameObject:
|
||||
@@ -356,6 +359,9 @@ PrefabInstance:
|
||||
- targetCorrespondingSourceObject: {fileID: 6882903375964528458, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 2039163536}
|
||||
- targetCorrespondingSourceObject: {fileID: 6882903375964528458, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 2039163545}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
|
||||
--- !u!1 &193247563 stripped
|
||||
GameObject:
|
||||
@@ -8000,6 +8006,36 @@ PrefabInstance:
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 3150474306388093854, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
|
||||
--- !u!1 &1566914183 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: -8098169881513260187, guid: 24bb6e32322f940e59304941b7849582, type: 3}
|
||||
m_PrefabInstance: {fileID: 65142585}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &1566914187
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1566914183}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c1bad8b87ccb4db4996e0dd891a2224a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::DialogueNPC
|
||||
lines:
|
||||
- speakerName: Kester
|
||||
pages:
|
||||
- So you've gotten trapped here too? You should check out that weird thing floating
|
||||
in front of me it might help you out dude
|
||||
interactRange: 3.5
|
||||
interactAngle: 45
|
||||
occlusionMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
promptText: '[E] Talk'
|
||||
colPrompt: {r: 0.2, g: 0.95, b: 0.4, a: 1}
|
||||
colPromptBg: {r: 0, g: 0, b: 0, a: 0.7}
|
||||
--- !u!1001 &1609638865
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -8543,6 +8579,65 @@ PrefabInstance:
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 277384082}
|
||||
m_SourcePrefab: {fileID: 3150474306388093854, guid: 4e219defa86804242a4efe4306a4b26b, type: 3}
|
||||
--- !u!1 &1859223079
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1859223081}
|
||||
- component: {fileID: 1859223080}
|
||||
m_Layer: 0
|
||||
m_Name: Dialogue Manager
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1859223080
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1859223079}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 82597f905b4b351499cb80cf88b7e69e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::DialogueManager
|
||||
boxHeightFraction: 0.22
|
||||
boxMargin: 24
|
||||
innerPad: 18
|
||||
colBoxBg: {r: 0.04, g: 0.06, b: 0.04, a: 0.94}
|
||||
colBoxBorder: {r: 0.18, g: 0.75, b: 0.22, a: 0.9}
|
||||
colNameBg: {r: 0.1, g: 0.28, b: 0.1, a: 1}
|
||||
colNameText: {r: 0.25, g: 1, b: 0.3, a: 1}
|
||||
colBodyText: {r: 0.78, g: 0.9, b: 0.78, a: 1}
|
||||
colHintText: {r: 0.35, g: 0.55, b: 0.35, a: 0.85}
|
||||
colPageDots: {r: 0.28, g: 0.65, b: 0.3, a: 0.8}
|
||||
nameFontSize: 13
|
||||
bodyFontSize: 14
|
||||
hintFontSize: 10
|
||||
useTypewriter: 1
|
||||
charsPerSecond: 40
|
||||
--- !u!4 &1859223081
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1859223079}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 365.37363, y: -19.2929, z: 157.42491}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &2026185005
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -8728,6 +8823,36 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::BootsEffect
|
||||
bootsItemName: Bunny Hop Boots
|
||||
boostedMaxStamina: 200
|
||||
--- !u!114 &2039163545
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2039163524}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dadd7df554e38bc4b8bd7a86ca5c8d82, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::RadarHUD
|
||||
edgePadX: 18
|
||||
edgePadY: 18
|
||||
radarRadius: 60
|
||||
worldRange: 40
|
||||
scanInterval: 0.25
|
||||
colBackground: {r: 0.04, g: 0.1, b: 0.04, a: 0.88}
|
||||
colRim: {r: 0.18, g: 0.7, b: 0.22, a: 0.9}
|
||||
colGrid: {r: 0.18, g: 0.7, b: 0.22, a: 0.2}
|
||||
colForwardTick: {r: 0.18, g: 0.7, b: 0.22, a: 0.8}
|
||||
colEnemy: {r: 0.95, g: 0.12, b: 0.12, a: 1}
|
||||
colPickup: {r: 0.9, g: 0.85, b: 0.05, a: 1}
|
||||
colNPC: {r: 0.2, g: 0.95, b: 0.4, a: 1}
|
||||
colPlayerDot: {r: 0.2, g: 0.95, b: 0.4, a: 1}
|
||||
enemyBlipSize: 5
|
||||
pickupBlipSize: 4
|
||||
npcBlipSize: 4
|
||||
playerDotSize: 5
|
||||
blipPulseSpeed: 4
|
||||
--- !u!1001 &2100225160
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -8913,3 +9038,4 @@ SceneRoots:
|
||||
- {fileID: 306566000}
|
||||
- {fileID: 478620899}
|
||||
- {fileID: 1258283938}
|
||||
- {fileID: 1859223081}
|
||||
|
||||
Reference in New Issue
Block a user