Merge branch 'main' of http://192.168.0.15:3000/rapid/OGG
# Conflicts: # Assets/Scenes/SampleScene.unity
This commit is contained in:
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8
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8134
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File diff suppressed because one or more lines are too long
7
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dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Multiplier
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: left shift
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 3
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
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|
m_Name: Debug Horizontal
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: left
|
||||||
|
positiveButton: right
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
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|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Vertical
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||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: down
|
||||||
|
positiveButton: up
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
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||||||
|
axis: 0
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|
joyNum: 0
|
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|
- serializedVersion: 3
|
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|
m_Name: Debug Vertical
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|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: down
|
||||||
|
positiveButton: up
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
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||||||
|
invert: 0
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||||||
|
type: 2
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|
axis: 6
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|
joyNum: 0
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|
- serializedVersion: 3
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|
m_Name: Debug Horizontal
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|
descriptiveName:
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||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: left
|
||||||
|
positiveButton: right
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
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||||||
|
dead: 0.001
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||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
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|
invert: 0
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|
type: 2
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|
axis: 5
|
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|
joyNum: 0
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||||||
|
m_UsePhysicalKeys: 1
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||||||
|
|||||||
141
ProjectSettings/Packages/com.unity.probuilder/Settings.json
Normal file
141
ProjectSettings/Packages/com.unity.probuilder/Settings.json
Normal file
@@ -0,0 +1,141 @@
|
|||||||
|
{
|
||||||
|
"m_Dictionary": {
|
||||||
|
"m_DictionaryValues": [
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.LogLevel, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "log.level",
|
||||||
|
"value": "{\"m_Value\":3}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.LogOutput, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "log.output",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "log.path",
|
||||||
|
"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "about.identifier",
|
||||||
|
"value": "{\"m_Value\":{\"m_Major\":6,\"m_Minor\":0,\"m_Patch\":8,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "preferences.version",
|
||||||
|
"value": "{\"m_Value\":{\"m_Major\":6,\"m_Minor\":0,\"m_Patch\":8,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "lightmapping.autoUnwrapLightmapUV",
|
||||||
|
"value": "{\"m_Value\":true}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "experimental.enabled",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "mesh.newShapesSnapToGrid",
|
||||||
|
"value": "{\"m_Value\":true}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "mesh.meshColliderIsConvex",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ShapeComponent.ResetSettings",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ShapeComponent.SettingsEnabled",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.autoRecalculateCollisions",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "s_SelectMode",
|
||||||
|
"value": "{\"m_Value\":4}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.shadowCastingMode",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.userMaterial",
|
||||||
|
"value": "{\"m_Value\":{\"instanceID\":0}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEditor.StaticEditorFlags, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.defaultStaticEditorFlags",
|
||||||
|
"value": "{\"m_Value\":0}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.newShapeColliderType",
|
||||||
|
"value": "{\"m_Value\":2}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "lightmapping.defaultLightmapUnwrapParameters",
|
||||||
|
"value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ShapeBuilder.ActiveShapeIndex",
|
||||||
|
"value": "{\"m_Value\":8}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastSize.Plane",
|
||||||
|
"value": "{\"m_Value\":{\"x\":-8.838485717773438,\"y\":0.0,\"z\":-29.93132209777832}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastSize.Stairs",
|
||||||
|
"value": "{\"m_Value\":{\"x\":-6.0228424072265629,\"y\":4.082866668701172,\"z\":-12.89936351776123}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastRotation.Plane",
|
||||||
|
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastRotation.Stairs",
|
||||||
|
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.PivotLocation.Plane",
|
||||||
|
"value": "{\"m_Value\":0}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.PivotLocation.Stairs",
|
||||||
|
"value": "{\"m_Value\":0}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.Plane",
|
||||||
|
"value": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.Stairs",
|
||||||
|
"value": "{}"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
19
ProjectSettings/ShaderGraphSettings.asset
Normal file
19
ProjectSettings/ShaderGraphSettings.asset
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 53
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Unity.ShaderGraph.Editor::UnityEditor.ShaderGraph.ShaderGraphProjectSettings
|
||||||
|
shaderVariantLimit: 2048
|
||||||
|
overrideShaderVariantLimit: 0
|
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|
customInterpolatorErrorThreshold: 32
|
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|
customInterpolatorWarningThreshold: 16
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|
customHeatmapValues: {fileID: 0}
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Reference in New Issue
Block a user