From bd036cb8fb366f7d3502b9c92a00d3132af6a33b Mon Sep 17 00:00:00 2001 From: Dan Foster Date: Wed, 11 Feb 2026 22:26:26 +0000 Subject: [PATCH] Swapping to Univeral Render Pipeline and testing out some stylised lighting@ --- .vsconfig | 6 + Assets/DefaultVolumeProfile.asset | 798 ++++++++++++++++++ Assets/DefaultVolumeProfile.asset.meta | 8 + Assets/Materials/Floor.mat | 141 ++++ Assets/Materials/Floor.mat.meta | 8 + Assets/Materials/Player Material.mat | 139 +++ Assets/Materials/Player Material.mat.meta | 8 + Assets/Materials/Skybox.mat | 144 ++++ Assets/Materials/Skybox.mat.meta | 8 + Assets/Models/LidarScans/Gun Splat.glb.meta | 2 +- .../House_of_Aion_18_27_04.gltf.meta | 2 +- Assets/Models/LidarScans/_ 1.mat | 155 +++- Assets/Models/LidarScans/_ 2.mat | 82 +- Assets/Models/LidarScans/_.mat | 82 +- Assets/Models/LidarScans/material_0 2.mat | 81 +- Assets/Models/LidarScans/material_0 4.mat | 169 ++++ .../Models/LidarScans/material_0 4.mat.meta | 8 + Assets/Models/LidarScans/material_0 5.mat | 141 ++++ .../Models/LidarScans/material_0 5.mat.meta | 8 + Assets/Scenes/Testing Scenes/Movement.unity | 195 ++++- Assets/Scripts/Player.cs | 6 + Assets/Scripts/Player.cs.meta | 2 + Assets/URP Render Pipeline.asset | 143 ++++ Assets/URP Render Pipeline.asset.meta | 8 + Assets/URP Render Pipeline_Renderer.asset | 56 ++ .../URP Render Pipeline_Renderer.asset.meta | 8 + ...niversalRenderPipelineGlobalSettings.asset | 380 +++++++++ ...salRenderPipelineGlobalSettings.asset.meta | 8 + Packages/manifest.json | 1 + Packages/packages-lock.json | 20 +- ProjectSettings/GraphicsSettings.asset | 25 +- ProjectSettings/QualitySettings.asset | 150 +++- ProjectSettings/URPProjectSettings.asset | 16 + 33 files changed, 2949 insertions(+), 59 deletions(-) create mode 100644 .vsconfig create mode 100644 Assets/DefaultVolumeProfile.asset create mode 100644 Assets/DefaultVolumeProfile.asset.meta create mode 100644 Assets/Materials/Floor.mat create mode 100644 Assets/Materials/Floor.mat.meta create 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