Adding probuilder plugin.

Making the player a prefab so that it can be shared between different scenes.
Making a testing movement scene.
This commit is contained in:
Dan Foster
2026-02-01 13:38:21 +00:00
parent 2d70da4827
commit de7b2a96f6
11 changed files with 8584 additions and 221 deletions

View File

@@ -228,100 +228,6 @@ PrefabInstance:
insertIndex: -1
addedObject: {fileID: 1929672450}
m_SourcePrefab: {fileID: 3150474306388093854, guid: 1b4afb54fbf7b8c46908373caec5cfcf, type: 3}
--- !u!1 &153407402
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 153407404}
- component: {fileID: 153407403}
- component: {fileID: 153407405}
- component: {fileID: 153407406}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!143 &153407403
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153407402}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Height: 2
m_Radius: 0.5
m_SlopeLimit: 45
m_StepOffset: 0.3
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0, z: 0}
--- !u!4 &153407404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153407402}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2083332236}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &153407405
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153407402}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b87887b68361bb4dbb1327a9bb7aa82, type: 3}
m_Name:
m_EditorClassIdentifier:
walkSpeed: 5
runSpeed: 10
jumpHeight: 2
gravity: -9.81
mouseSensitivity: 2
maxLookAngle: 90
playerCamera: {fileID: 0}
--- !u!114 &153407406
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153407402}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4a8ef389adf1c8b498e2e5d270f4ed94, type: 3}
m_Name:
m_EditorClassIdentifier:
crosshairColor: {r: 0.021564394, g: 0.9811321, b: 0, a: 1}
crosshairSize: 10
crosshairThickness: 2
--- !u!1 &207645864 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3579751623383085265, guid: 1b4afb54fbf7b8c46908373caec5cfcf, type: 3}
@@ -860,37 +766,6 @@ MeshCollider:
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!1 &1914211071
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1914211072}
m_Layer: 0
m_Name: Gun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1914211072
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1914211071}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.3, y: -0.2, z: 0.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2083332236}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1929672446 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -3210541856918053980, guid: 1b4afb54fbf7b8c46908373caec5cfcf, type: 3}
@@ -945,99 +820,6 @@ MeshCollider:
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 1050908021570271116, guid: 1b4afb54fbf7b8c46908373caec5cfcf, type: 3}
--- !u!1 &2083332235
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2083332236}
- component: {fileID: 2083332238}
- component: {fileID: 2083332237}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2083332236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2083332235}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1914211072}
m_Father: {fileID: 153407404}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!81 &2083332237
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2083332235}
m_Enabled: 1
--- !u!20 &2083332238
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2083332235}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1001 &2129963323
PrefabInstance:
m_ObjectHideFlags: 0
@@ -1111,12 +893,69 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 3150474306388093854, guid: ca4ce48e0ec488045a8363e44e5ef564, type: 3}
--- !u!1001 &7598769289831019614
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 6882903375964528458, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalPosition.x
value: 23.13
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalPosition.y
value: -24.84
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalPosition.z
value: 12.13
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8110894233409421727, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 705507995}
- {fileID: 153407404}
- {fileID: 7598769289831019614}
- {fileID: 1188990073}
- {fileID: 2129963323}
- {fileID: 754218171}