Adding probuilder plugin.

Making the player a prefab so that it can be shared between different scenes.
Making a testing movement scene.
This commit is contained in:
Dan Foster
2026-02-01 13:38:21 +00:00
parent 2d70da4827
commit de7b2a96f6
11 changed files with 8584 additions and 221 deletions

View File

@@ -116,13 +116,55 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.settings-manager": {
"version": "2.1.1",
"com.unity.probuilder": {
"version": "6.0.8",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.shadergraph": "17.0.3",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.settings-manager": "1.0.3"
},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": {
"version": "17.3.0",
"depth": 2,
"source": "builtin",
"dependencies": {
"com.unity.burst": "1.8.14",
"com.unity.mathematics": "1.3.2",
"com.unity.ugui": "2.0.0",
"com.unity.collections": "2.4.3",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
}
},
"com.unity.searcher": {
"version": "4.9.4",
"depth": 2,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.settings-manager": {
"version": "2.1.1",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.shadergraph": {
"version": "17.3.0",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.render-pipelines.core": "17.3.0",
"com.unity.searcher": "4.9.3"
}
},
"com.unity.test-framework": {
"version": "1.6.0",
"depth": 1,