Swapping input systems and using a class called InputData to store player's input

This commit is contained in:
Dan Foster
2026-02-11 22:55:17 +00:00
parent 22c44647cd
commit 4ec887c93c
14 changed files with 1560 additions and 2 deletions

View File

@@ -786,7 +786,7 @@ PlayerSettings:
qnxGraphicConfPath:
apiCompatibilityLevel: 6
captureStartupLogs: {}
activeInputHandler: 0
activeInputHandler: 2
windowsGamepadBackendHint: 0
cloudProjectId: 217a922e-0f32-4f7e-a178-6ba09a1ca576
framebufferDepthMemorylessMode: 0