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File diff suppressed because one or more lines are too long
@@ -24,10 +24,10 @@ public class FirstPersonController : MonoBehaviour
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void Start()
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void Start()
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{
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{
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Debug.Log("Starting game");
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float moveX = 0f;
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float moveZ = 0f;
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float moveZ = 0f;
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if (Input.GetKey(KeyCode.W) || Input.GetKey(KeyCode.UpArrow)) moveZ += 1f;
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if (Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.DownArrow)) moveZ -= 1f;
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// DEBUG: Log once when W is first pressed
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// DEBUG: Log once when W is first pressed
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move.Normalize();
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if (move.magnitude > 0f && Input.GetKeyDown(KeyCode.W))
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{
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Collider[] nearbyColliders = Physics.OverlapSphere(transform.position, controller.radius + 0.5f);
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Debug.Log($"[FPC DEBUG] Found {nearbyColliders.Length} colliders near player");
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//Debug.Log($"[FPC DEBUG] Found {nearbyColliders.Length} colliders near player");
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Reference in New Issue
Block a user