Swapping to Univeral Render Pipeline and testing out some stylised lighting@

This commit is contained in:
Dan Foster
2026-02-11 22:26:26 +00:00
parent f1154113c0
commit bd036cb8fb
33 changed files with 2949 additions and 59 deletions

View File

@@ -14,19 +14,19 @@ OcclusionCullingSettings:
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_Fog: 1
m_FogColor: {r: 0.1541919, g: 0.304702, b: 0.990566, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_FogDensity: 0.035
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientSkyColor: {r: 0.35154858, g: 0.37530813, b: 0.87058824, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientGroundColor: {r: 0.7924528, g: 0.7924528, b: 0.7924528, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_SkyboxMaterial: {fileID: 2100000, guid: a72ba91539afe3e4f9676bdfb666801f, type: 2}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
@@ -37,7 +37,7 @@ RenderSettings:
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_Sun: {fileID: 710092521}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -183,6 +183,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7596054609887090473, guid: 616f875523ad0435495d3759227bb4ea, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: 101885c0ec15ff2459f3a605415e3bf0, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@@ -226,6 +230,70 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalScale.x
value: 1.2387
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalScale.y
value: 1.2387
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalScale.z
value: 1.2387
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalPosition.x
value: -0.079
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalPosition.y
value: -0.1367
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalPosition.z
value: 0.7986
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalRotation.w
value: 0.8836397
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalRotation.x
value: -0.24749401
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalRotation.y
value: -0.3881987
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalRotation.z
value: 0.08502574
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -21.801
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -51.649
objectReference: {fileID: 0}
- target: {fileID: 4354687167556866568, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 21.641
objectReference: {fileID: 0}
- target: {fileID: 5383724707706325514, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5383724707706325514, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_CastShadows
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5383724707706325514, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: 934901a6cc251ea4cb28620f9a14909e, type: 2}
- target: {fileID: 6882903375964528458, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
propertyPath: m_Name
value: Player
@@ -273,7 +341,13 @@ PrefabInstance:
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 6882903375964528458, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
insertIndex: -1
addedObject: {fileID: 1221260112}
- targetCorrespondingSourceObject: {fileID: 8543759782269834926, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
insertIndex: -1
addedObject: {fileID: 454108990}
m_SourcePrefab: {fileID: 100100000, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
--- !u!1001 &197010634
PrefabInstance:
@@ -6264,6 +6338,55 @@ Transform:
m_Children: []
m_Father: {fileID: 1716472518}
m_LocalEulerAnglesHint: {x: 0, y: -176, z: 0}
--- !u!1 &454108985 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8543759782269834926, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
m_PrefabInstance: {fileID: 110786869}
m_PrefabAsset: {fileID: 0}
--- !u!114 &454108990
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 454108985}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!1001 &483729265
PrefabInstance:
m_ObjectHideFlags: 0
@@ -6542,6 +6665,7 @@ GameObject:
m_Component:
- component: {fileID: 710092522}
- component: {fileID: 710092521}
- component: {fileID: 710092523}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
@@ -6629,6 +6753,35 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &710092523
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 710092520}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_CustomShadowLayers: 0
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
m_RenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_ShadowRenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_Version: 4
m_LightLayerMask: 1
m_ShadowLayerMask: 1
m_RenderingLayers: 1
m_ShadowRenderingLayers: 1
--- !u!1001 &791320992
PrefabInstance:
m_ObjectHideFlags: 0
@@ -7161,6 +7314,24 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1221260105 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6882903375964528458, guid: 33de4b621d70a49aab5df775f2b826ef, type: 3}
m_PrefabInstance: {fileID: 110786869}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1221260112
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1221260105}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f9e99d5848b80d246b6540ad0aabf4d8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Player
health: 100
--- !u!1 &1249073701 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -8098169881513260187, guid: fa9ce4c3e422d4dfb8c7546b16bc9f33, type: 3}
@@ -7844,7 +8015,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 2100000, guid: 7774fb860d668e74595c439baaced081, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -8158,6 +8329,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7596054609887090473, guid: 1e096925873fc492b854ee214231ab86, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: 95967e1a09ea00f4393b45ba1a587552, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []