Files
OGG/Assets/Prefabs/Player.prefab
2026-02-12 00:02:53 +00:00

443 lines
14 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6882903375964528458
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8110894233409421727}
- component: {fileID: 9204028306768623378}
- component: {fileID: 126029702024624554}
- component: {fileID: 3002660132190180648}
- component: {fileID: 4383523072808109851}
- component: {fileID: 3609363995277177833}
- component: {fileID: 5383724707706325514}
- component: {fileID: 7449172431108916039}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8110894233409421727
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6882903375964528458}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 23.13, y: -24.84, z: 12.13}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4867483367381507360}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9204028306768623378
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6882903375964528458}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: deeb0d245b10479488cdc39099cb9bab, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::InputHelper
--- !u!143 &126029702024624554
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6882903375964528458}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Height: 1.75
m_Radius: 0.24
m_SlopeLimit: 45
m_StepOffset: 0.3
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &3002660132190180648
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6882903375964528458}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b87887b68361bb4dbb1327a9bb7aa82, type: 3}
m_Name:
m_EditorClassIdentifier:
walkSpeed: 5
runSpeed: 10
jumpHeight: 2
gravity: -19.62
mouseSensitivity: 2
maxLookAngle: 90
playerCamera: {fileID: 2075247097621853228}
--- !u!114 &4383523072808109851
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6882903375964528458}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4a8ef389adf1c8b498e2e5d270f4ed94, type: 3}
m_Name:
m_EditorClassIdentifier:
crosshairColor: {r: 0.021564394, g: 0.9811321, b: 0, a: 1}
crosshairSize: 10
crosshairThickness: 2
--- !u!33 &3609363995277177833
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6882903375964528458}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5383724707706325514
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6882903375964528458}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 934901a6cc251ea4cb28620f9a14909e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &7449172431108916039
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6882903375964528458}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f9e99d5848b80d246b6540ad0aabf4d8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Player
health: 100
--- !u!1 &8543759782269834926
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4867483367381507360}
- component: {fileID: 2075247097621853228}
- component: {fileID: 6877818284364034329}
- component: {fileID: 8719656586330480197}
- component: {fileID: 8595194069415729003}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4867483367381507360
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8543759782269834926}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.658, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4354687167556866568}
m_Father: {fileID: 8110894233409421727}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &2075247097621853228
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8543759782269834926}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.1
far clip plane: 3394
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &6877818284364034329
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8543759782269834926}
m_Enabled: 1
--- !u!114 &8719656586330480197
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8543759782269834926}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ad5c2eb6d6ecad47af3a531cd239ec5, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CameraShake
--- !u!114 &8595194069415729003
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8543759782269834926}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!1001 &1420362106600511514
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 4867483367381507360}
m_Modifications:
- target: {fileID: -8098169881513260187, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_Name
value: Gun Splat
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalScale.x
value: 1.2387
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalScale.y
value: 1.2387
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalScale.z
value: 1.2387
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalPosition.x
value: -0.079
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalPosition.y
value: -0.1367
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalPosition.z
value: 0.7986
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalRotation.w
value: 0.8836397
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalRotation.x
value: -0.24749401
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalRotation.y
value: -0.3881987
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalRotation.z
value: 0.08502574
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -21.801
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -51.649
objectReference: {fileID: 0}
- target: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 21.641
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: -8098169881513260187, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
insertIndex: -1
addedObject: {fileID: 1440475385873073364}
m_SourcePrefab: {fileID: 3150474306388093854, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
--- !u!1 &2029899304289424255 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -8098169881513260187, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
m_PrefabInstance: {fileID: 1420362106600511514}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1440475385873073364
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2029899304289424255}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e348b4e172ba23d45960c0071cc09b1f, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::SimpleGun
damage: 25
range: 100
fireRate: 8
maxAmmo: 30
currentAmmo: 0
isAutomatic: 0
recoilKickback: 0.08
recoilKickUp: 0.04
recoilRecoverySpeed: 12
bobFrequency: 10
bobHorizontalAmplitude: 0.05
bobVerticalAmplitude: 0.03
sprintBobMultiplier: 1.5
bobReturnSpeed: 6
fpsCam: {fileID: 0}
--- !u!4 &4354687167556866568 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3447742079981357586, guid: 4f15ea45bfb5e4f11bc2bce50e39fc10, type: 3}
m_PrefabInstance: {fileID: 1420362106600511514}
m_PrefabAsset: {fileID: 0}