Commit Graph

22 Commits

Author SHA1 Message Date
27f2931ce1 added inventory and stamina system 2026-02-17 15:38:46 +00:00
Dan Foster
8b975163a0 Sealing kester's soul 2026-02-12 22:30:55 +00:00
Dan Foster
13ccde8e96 Moving some things over to the InputData system. 2026-02-12 00:02:53 +00:00
Dan Foster
2abadf0b3e Turning off resident drawerer until we are CPU limited. 2026-02-11 22:59:14 +00:00
Dan Foster
4ec887c93c Swapping input systems and using a class called InputData to store player's input 2026-02-11 22:55:17 +00:00
Dan Foster
22c44647cd Fixing some materials 2026-02-11 22:29:08 +00:00
Dan Foster
bd036cb8fb Swapping to Univeral Render Pipeline and testing out some stylised lighting@ 2026-02-11 22:26:26 +00:00
Dan Foster
f1154113c0 Added some colliders. 2026-02-11 19:50:44 +00:00
Dan Foster
6450534fba Everything else??? 2026-02-11 19:48:19 +00:00
Dan Foster
8b1b276a28 Big scan 2026-02-11 19:47:59 +00:00
Dan Foster
c19252d146 Chunk 4 2026-02-11 19:47:19 +00:00
Dan Foster
e4b7f7ba6b Chunk 3 2026-02-11 19:47:06 +00:00
Dan Foster
65de7885ba chunk 2 2026-02-11 19:46:51 +00:00
Dan Foster
a216adf996 Chunk 1 2026-02-11 19:46:02 +00:00
Dan Foster
f0d740988e Test push 2026-02-11 19:45:42 +00:00
Dan Foster
9515ed41b5 Adding test model as the gun. 2026-02-11 17:53:20 +00:00
76c9679aa4 Merge branch 'main' of http://192.168.0.15:3000/rapid/OGG
# Conflicts:
#	Assets/Scenes/SampleScene.unity
2026-02-11 16:24:24 +00:00
50968843e5 added gun models and enemy spawner 2026-02-11 16:21:45 +00:00
Dan Foster
87cd7dbd0f Adding lidar scans 2026-02-04 00:56:04 +00:00
Dan Foster
de7b2a96f6 Adding probuilder plugin.
Making the player a prefab so that it can be shared between different scenes.
Making a testing movement scene.
2026-02-01 13:38:21 +00:00
Dan Foster
2d70da4827 Removing the douplicate camera from the scene. 2026-01-31 16:35:27 +00:00
76a067d1ba Initial commit - Unity game project 2026-01-31 15:24:24 +00:00